
AJ, a creative young girl, uses the power of imagination to turn ordinary life moments into amazing adventures.

AJ loses track of Theo and discovers that playing with friends is more fun than gaming; AJ and her friends go camping at the park and attempt to stop a squirrel thief.

AJ and Marty must find Jessie and return her lost sneaker in order to escort her to the dance; when missing game pieces threaten to ruin game night, Detective AJ goes on the case.

AJ does math work in space; AJ's school picture day.

Detective AJ and Jessie chase the cat burglar who took AJ's old jacket; AJ prepares a special song for her mom's birthday party, but must find a way to conquer her fear to sing it.